This year’s submissions showcased great technical skills, but also demonstrated how passionate these students are about their work. This is easy to see in the Best in Show winners, displayed below. Scratch projects were evaluated by judges comprised of software engineers and computer scientists from local companies who donated their time and expertise including our sustaining sponsors Rockwell Collins, IBM, and ALTR. Additionally, generous judging time and talent was shared by Skymantics, Satcom Direct! Projects were evaluated on engagement, artwork, digital media usage, coding/CS development, originality, and completeness.
Best in Show in Scratch
In the Python category, judges evaluated projects on engagement; project originality and presentation style; code organization; use of a variety of external libraries to enhance the project; use of scripting, computer science concepts, or object-oriented, imperative, and functional programming; and completeness. Two projects tied with a high score of 50 points in the Python category. One of those, a game for the visually impaired, is highlighted to the left by it’s creator. Watch for more on Cube Quest next week. 🙂
Best in Show in Python
“Thank you very very much for helping plant the signs along the way so she can find her path. There is a big brain under that ballerina bun! With mentors like you there is no telling what she can do.” – Donna & Mike Key